崩溃大陆Crashlands1.1.0更新内容

2016-2-25zhuhui0

崩溃大陆1.1.0更新了哪些内容?崩溃大陆在不断的完善,很多更新的地方大家都还不太清楚,嗨客胖Z给大家带来详细内容。

崩溃大陆Crashlands1.1.0更新内容图片1

崩溃大陆v1.0.8更新日志(1/30/2016)
骨哥 Licensing (Android) fixed so that people stop getting that damn invalid license error.
骨哥许可(Android)固定,让骨哥停止这该死的无效的验证错误。
Reverted Mac fullscreen change. Turns out it just made it WORSE! Continuing to look for a fix.
恢复MAC全屏切换的变化。结果只是让事情变得更糟!继续修复。
Crashlands v1.0.10 Uhhh... Some more fixes. (2/5/2016)
Bug Fixes
崩溃大陆v1.0.10更新日志
呃…更多的修复。(2/5/2016)
错误修复
Recipes that you should have gotten from a chest but didn’t will now be restored to you upon game load. I’m lookin’ at you, Beakler.
制作单,应该已经修复了,如果没有,现在将重新在游戏里加载。
Fixed a weird one-off bug that ONE PERSON had after killing “Diss” in the Krakalaka Ruins in the Bawg.
确定了一个怪异的BUG,玩家拿走了卡拉卡拉的演讲台。(任务里的,有没有人记得。)
Doubled down for safety on code to prevent you from dropping quest items on death. Tested, 100% verified.
让你丫修改游戏,现在对一些数据加密了哈哈哈。(这难不倒万能的吧友)
Fixed an edge case that may cause failure for map to load.
The map rebuild function should now be less dumb. Also, less stupid. No more permanent weird black holes!
确定了一个极端的bug,可能会导致地图加载失败。(纳尼)
地图重绘功能现在应该不是那么垃圾了,也不像以前没有智能。没有奇怪的黑条。(寡人没碰到过)
Fixed the bug where placing a floor in an outpost over water would cause that spot to be permanently broken if you wanted to place fish food or a pump or something there. This fix will apply retroactively!
确定了的bug,放置在一个地面的固定物品会导致那个地方永远无法读取,如果你想把水泵之类的放上去,这个问题将阻止你正常游戏!
Updated the local backup/restore system to be more robust and reliable in the event of a failed save (extremely rare event, but just in case).
更加健全和可靠的云备份/恢复系统,但有时会保存失败(非常罕见的事件,但以防万一)。
Your “recipes learned” counter should now correctly reflect the recipes you know.
Possibly... POSSIBLY... fixed the weird black raster lines and artifacting on the map on mobile. Need to test on a bunch of devices to verify.
你的制作单(工作台)现在应该明了地指示你如何收集材料了。
可能……可能……地图上出现了奇怪的黑线和描绘错误。有些设备上需要测试来验证。
Vomma pet damage reduced by 25%. Sorry. Not sorry. VOMMA OP!
平衡
蛤蟆怪宠物的嘘嘘降低25%。对不起。没有对不起。蛤蟆怪太厉害了!
Upcoming (Not guaranteed, but will be attempted)
Sliding world map by click-dragging.
Pinch-zoom for world map on mobile (lower priority)
Option on PC to enable right-click for combat and left-click for harvesting (or vice versa)
In Progress (Being worked on RIGHT NOW)
Resizeable global UI.
即将到来的(不能保证,但是将测试)
滑动屏幕来控制世界地图。
世界地图会在触控中放大(低优先级)
PC端。使右键攻击和左键收获资源(反之亦然)
进行中(在现在工作)
更加牛逼的UI界面。
v1.1.0
New Features
Colorblind options are now available in the game’s settings menu. These modes change the colors of friendly and hostile telegraphs to make them easier to distinguish against the backdrop and against each other.
Togglable Map Grid - You will be able to hit a button on the world map that will overlay a grid with coordinates displayed. This should help when discussing with other players where you found certain things in the world.
Multiple UI Configuration Options are now available. This will allow you to move your hotbar to the bottom right, bottom left, or bottom center (current default).
Death Waypoint - Upon death, if you haven’t manually set a waypoint yourself using the map, a waypoint will be set for you at the place where you died.
Salvage Lock - You can no longer salvage items that are required for quest turn-in. WHAT’S WITH YOU GUYS? Salvage maniacs.
Recipe Tracker Tooltips - You can now click items in the recipe tracker to see the tooltips for those items. The recipe tracker has also been made more compact, so it’s a bit more out-of-the-way.
v1.1.0
新功能
增加了色盲模式,在设置中设置。这些模式改变颜色,增加了安全和不安全的提示,让他们更容易区分是否被敌视。
增加坐标网格,地图将会被网格覆盖,其能够显示坐标点。这应该有利于与其他玩家讨论攻略时,你能更清楚地发现地图上的某些任务。
现在可以使用UI用户界面配置选项。这将允许您移动你制定的UI(当前默认)。
死亡路标——死亡后,如果你还没有使用地图自己手动设置路标,路标将为你导航到你死的地方。
钓鱼锁——你可以不再打捞任务所需的物品。你们怎么了?钓鱼狂人们。
配方追踪提示——你现在可以点击项目配方追踪看到这些物品的制作单提示。制作单追踪也更加紧凑,所以这是一个更好的改进。
Right-Click Combat: For those on PC or Mac, you can now turn on an option that will force all combat actions to be right-click only. This way, while fighting, you can make sure that you don’t accidentally harvest a plant or click and NPC.
Beta Feedback System: Anyone playing the active development versions of 1.1.x, when logged into BscotchID, will be able to follow a link from the Pause Menu to an external site for Bug Reports and other Feedback.
右键单击战斗:对于那些在PC或Mac,你现在可以打开一个选项,将所有战斗动作设置成只能用单击右键。这样,当战斗时,你可以确保你不会受到一些东西的影响。(有些东西点了游戏会减速。)
测试反馈系统:任何人都在积极开发1.1版本的。登录BscotchID时,可以从暂停菜单链接到外部网站,进行Bug报告和其他反馈。
New Items
There are some new items. But we’re not going to tell you what they are ;)
有一些新项目。但是我们不会告诉你它们是什么。(三头虫好调皮)
General QOL Updates
When you get a new quest that marks a location on your map, that location should now be highlighted as a different color from the rest, even if you have been there before. This should help to parse information on your map when you’ve been exploring for YEARS and have a crapload of locations marked.
游戏改进
当你得到一个新的任务,在地图上标志着一个位置,而这个位置你以前去过,现在改进为这个位置名称闪烁。这将有助于解析信息。
Water Bombs can now also be thrown at potted plants (on purpose).
Numbers added to the in-game keyboard for labeling signs, naming creatures, naming saves, and... whatnot.
Updated text in the equipment page to be more clear about what is being displayed. For example, selecting the “Head” slot says, “Head slot selected. You have no helms in your inventory.”
水炸弹现在也可以被扔在盆栽(故意的)。
数字添加到游戏生物的命名,生物的命名,存档的命名,和…不可名状的东西(你可以用数字来命名你的东西啦)。
在设备更新文本页面被显示更清楚。例如,选择“头部”槽,头部槽选中。你在库存没有头盔。”
Balance
Anger omelet now provides a 10% pet damage boost for 20 minutes, instead of a 50% pet damage boost for 3 minutes.
Toomah’s HP regen increased slightly.
General
Bawgsack and Bunnion have been added to the Compendium.
Version number added to main menu.
平衡
愤怒煎蛋卷现在提供了一个10%的宠物伤害持续了20分钟,而不是50%的宠物伤害持续3分钟。
一些回复药的回复量略有增加(就像那些20分钟慢慢回血的药)。
一般改进
两个东西(猜猜看)已经添加到纲要。
版本号添加到主菜单界面。
⑦Bug Fixes
Fixed some errors inside of the BscotchID landing page and perks page. If it failed to download something properly, it should now fail

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